Why does my animation sometimes get partly blacked out during simulation

Why does my animation sometimes get partly blacked out during simulation in Simulink 3D Animation 5.1 (R2009b)?

I find that my animation is blacked out during the simulation and I need to manually change the viewpoint in the browser to re-render the missing portions.

I would like to change the viewpoint in the animation during the simulation dynamically.

ANSWER

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The reason for parts of a scene not being rendered could be because of near/far clipping that is automatically performed by the default Z-Buffer algorithm. In order to control clipping, you can explicitly define near/far clipping planes. This is done by including a ‘NavigationInfo’ node in the scene. Refer to ‘vrterrain_sanfrancisco.wrl’ in the sl3ddemos directory for an example. This is how the node features in the VRML file for the virtual world:

NavigationInfo {   visibilityLimit 100000   speed 1000   headlight FALSE   avatarSize [10, 1.6, 0.75 ] }

In the above example, ‘visibilityLimit’

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